Text-ual dysfunction.

One common issue with many Switch games — especially games ported from other platforms — is uncomfortably small on-screen text. Whether it's dialogue in a box, menu text, or the User Interface (UI), it can often be difficult to read on Nintendo's handheld hybrid console.

It's not something that blights ported games exclusively (or just Switch, for that matter): first-party title Fire Emblem: Three Houses is a Switch exclusive which suffers from very small text. An essay on the subject by Chris Koerner goes into more detail with that particular game, but it's an issue that crops up all too frequently. It isn't a new problem, either.

Read the full article on nintendolife.com



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