The team made decisions and optimisations "one by one".

If you've experienced Monster Hunter Wilds on other platforms, especially during its launch window, you might already be aware of the game's technical woes.

Despite this, these troubles haven't stopped Capcom from bringing the game to Switch 2. We already know the game's performance and resolution, but to get the latest entry running "without compromising the experience of Monster Hunter Wilds", the team has had to make decisions "one by one" during the port's development.

Read the full article on nintendolife.com



from Nintendo Life | Latest Updates https://ift.tt/AtsXYLS
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