I am just going outside and may be some time.
Playing The Long Dark made us feel cold. Sure, the longer nights are slowly drawing in, but this ambitious port of Hinterlands' 2017 survival hit exudes such a frosty atmosphere that we were reaching for the blankets. The stylised visuals, muted use of colour and the sheer pitch-black oppression of the nights spent in this hostile world almost make it seep out of the console. Or maybe it's you seeping into it. Pretty difficult to tell in the dark.
The game's core mode is the aptly-named Survival, which pitches you into The Long Dark's post-apocalyptic environment with not much else besides your wits and a drastically declining set of gauges measuring your temperature, hunger, thirst and other things that make you die if you don't have them. Moving around in first-person, you'll need to forage and hunt for food and water, harvest wood and other fire-starting supplies, evade dangerous wildlife and generally try to avoid pushing up the daisies.
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