The catch? A tiny display and no sound.
The Game Boy was a true revelation when it launched back in 1989, and kickstarted a portable gaming industry which endures to this very day. However, it also meant that players had to have a steady supply of AA batteries to hand if they wanted to make the most of the console, and while we've since moved to rechargeable power cells in systems like the 3DS and Switch, there's always the issue of running out of juice at the wrong time.
Delft University of Technology's Jasper de Winkel has taken a step towards removing that limitation by creating a Game Boy-style system which doesn't need batteries to function, and he hopes it could pave the way for future technology. Working with Josiah Hester from Northwestern University in the US and Przemysław Pawełczak and Vito Kortbeek from TU Delft, de Winkel's "Engage" project (no relation to Nokia's failed gaming smartphone, we should add) is seen as a proof of concept to show that a battery-free handheld is possible.
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