A hit single?

In the modern gaming industry, new game releases are largely put into one of two groups: Indies and AAA games. This, however, wasn’t always the case. Just a few generations ago, prior to indie games taking the spotlight, you had a lot of games that were often referred to as “AA” games. Such releases didn’t have the production value or budget to be discussed alongside the big-hitting household names, but neither were they limited productions made by a few relatively inexperienced developers. No Straight Roads, the debut release from Malaysian studio Metronomik, would squarely fit the definition of a AA game. It has the energy and ingenuity of a smaller scale release while also featuring some of the hallmarks of big-budget games, although this sometimes results in moments where it feels like No Straight Roads is biting off more than it can chew.

The story picks up with rock bandmates Mayday and Zuke trying out for the Lights Up Auditions, a televised music show not unlike American Idol. Despite their excellent performance, the judges of No Straight Roads – the label producing the show – tell them that the age of rock is over and that EDM is the new hotness. Mayday and Zuke don’t take the rejection well, of course, and their anger is only further stoked when a later power outage in Vinyl City shows that NSR is using its power and influence to further its own ends, rather than those of the people. Galvanized, Mayday and Zuke set out to start a musical revolution to unseat NSR and prove how rock music can change the world.

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