A legacy to be proud of.
Those of you familiar with the backstory of the ongoing development of the Mega Man X series may be aware that Zero – the sabre-wielding, long-haired secondary protagonist – was, in fact, the original design Keiji Inafune wanted to use for Mega Man. That idea got shot down because of how different Zero looks from the design of classic Mega Man, but Inafune never completely let go of the idea of making Zero a series lead. 2002 came around and Zero finally got his due with Mega Man Zero on the Game Boy Advance, kicking off a short sub-series that would then go on to spawn its own sub-series with Mega Man ZX. Now, Capcom has seen fit to release the whole six-game saga again for the Switch as Mega Man Zero/ZX Legacy Collection, and we’re pleased to report that it’s everything you could have possibly hoped for.
Mega Man Zero picks up about a hundred years after the events of the Mega Man X series, taking place in a utopian society called Neo Arcadia, built by X himself. Though it initially seemed to start out fine, the society has taken a turn for the worse in how it persecutes and hunts innocent reploids, who are being retired (read: murdered) in mass numbers. Zero is woken up from an induced sleep by a woman named Ciel, who acts as a key member in a resistance group against Neo Arcadia, and he’s soon swept up in the fight against the oppressive regime X has built. Although the storytelling isn’t anything groundbreaking, it does a solid job of continuing the heavier tone of the Mega Man X series, while introducing a wealth of new characters and conflicts to spice things up.
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