Rescue a razor-toothed, oddly spherical dog and try not to bottle it in dungeon number two.
In our last guide, we left Link as he emerged triumphantly from the Tail Cave with the Full Moon Cello and Roc’s Feather, a magical item that has gifted him the rare and wonderful ability to… err, jump. In part three of his continuing adventures, we deal with a dastardly dognapping, step into a suspicious swamp and delve into the game’s second dungeon.
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