"I used to love McVitie's chocolate biscuits during those all nighters”.

Dylan Cuthbert, founder of Q-Games and best-known as lead programmer on the original Star Fox, has recently been on Twitter sharing some personal Nintendo stories from back in the day. His most recent account details a particular cold December night when he stayed late working on one of Star Fox's final builds.

Sadly we hear plenty of horror stories involving endemic crunch culture at modern studios, but Cuthbert says they only pulled 'a few late nighters' while working on Star Fox. The following tweets are the start of a longer thread:

Read the full article on nintendolife.com



from Nintendo Life | Latest Updates http://bit.ly/2vveXQI

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